#pragma once
#include "Unit.hpp"
#include "ImportExport.hpp"

namespace he
{
	//! Human (soldier) unit type.
	class Mercenary : public Unit
	{
		// Construction/Destruction
	public:
		HE_ENGINE_API Mercenary(std::string const &Name, TerrainTile const *Position, LookDirection LookDirection_);
	};
} /*he*/
